I am Kyle Roucis (pronounced Rooshis). I am an avid programmer, gamer, and game designer with specialization in iPhone and Mac programming. Over the years I have developed my own particle engine, physics engine, rendering engine, game engine, 3D math library, iPhone games, and many other side projects.
My interests include creating unique games, programming on the iPhone, table top and video games, camping and hiking, and paintball.
I graduated this winter with a BI in Comp Sci and a BI in Game Design and Dev (that’s right, a double major!), so if you are looking for an iOS (or any other platform) game designer/developer, please drop me a line ASAP!