I am Kyle Roucis (pronounced Rooshis).  I am an avid programmer, gamer, and game designer with specialization in iPhone and Mac programming.  Over the years I have developed my own particle engine, physics engine, rendering engine, game engine, 3D math library, iPhone games, and many other side projects.


My interests include creating unique games, programming on the iPhone, table top and video games, camping and hiking, and paintball.


I graduated this winter with a BI in Comp Sci and a BI in Game Design and Dev (that’s right, a double major!), so if you are looking for an iOS (or any other platform) game designer/developer, please drop me a line ASAP!

 

About Me

TECHNICAL SKILLS
Programming Languages:
Objective-C, Java, C, C++, C#, Scheme, Prolog, Scala

Scripting Languages:
Python, Lua, Perl, XML, Ruby

APIs and Libraries:
iOS SDK, Cocoa, OpenGL / OpenGL|ES, XNA Game Studio, Android SDK

Occupation:
Searching for career opportunities

Degree Program:
Bachelor’s of Innovation

Majors:
Computer Science
Game Design and Development

Projected Graduation Year:
2011

E-mail:                                                        Internet Alias:

    kyle@kyleroucis.com                                    Grimless

    kroucis@uccs.edu                                         GrimlessBBS


Steam ID:                                                   Screen Name:

    audiblescholar                                              Grimless


Twitter:                                                       AIM:

    @kroucis                                                       kjroucis@mac.com


LinkedIn:

    Kyle Roucis

Contact me